Today the opportunity to use 3D
digital visualization and Virtual Reality (or Simulation) structures, that offer
an innovative technological support of great impact for the communication and
divulgation and push toward a new approach to the cultural and scientific
heritage, is concrete.
Arsenal has been developing and
producing in this sector since 1998, thanks to a solid background
acquired in the industrial application of the simulation in the military
field. The Virtual Reality that Arsenal
presents is the one that fits in the definition: interactivity, free movement in
the scene, manipulation of virtual objects, immersive and possibly stereoscopic
vision. The most popular aspect of the Virtual Reality is its 3D
However, this technology offers other powerful applications that are not
to be neglected such as remote control, physics-based and dynamics-based
simulation, and those so-called Augmented
Reality applications, where information related to the observed context is
order to have the complete control of its own projects, Arsenal developed its
platform for Virtual Reality applications, based on the open-source software OSG
(OpenSceneGraph), to the development of which Arsenal plays a key role.
Virtual Reality Engineering
projects are not limited to the development of applications and graphic
contents, but they often include the definition and the integration of hardware
systems that are specific to each application. Arsenal also commissions sensing
and telemetry systems, if needed.
typical example is our VirtualCamera (V-CAM), realized for live TV broadcasting
of sports events, especially sailing races, or X-CAM, employed in the ITS
(Intelligent Transport Systems) sector as in the URBIS system for the monitoring
of means of transportation and environmental data of the city. There is more
information on these projects in the inside pages.
To know more about OpenSceneGraph: http://www.openscenegraph.org/index.php
Virtual Camera (V-CAM and X-CAM
are some typical VR Engineering systems
developed by Arsenal.
3D & multimedia
Arsenal uses some of the tools employed in the Virtual
Reality also for projects that do not require particular technical functions but
do require more emphasis on the image quality and communication, such as 3D
animations and multimedia presentations. Thanks to its background, it is easier
for Arsenal to interpret and successfully represent the technical and commercial
proposals of industrial firms, scientific institutions and public bodies. The
tools that we use the most for the 3D CAD and the animation are Rhinoceros and
Lightwave, for the video and the hypermedia are Adobe Première and Macromedia
Director. Moreover, the Video Streaming and 360° panoramic images techniques
have been part of our web experiences since their appearance.