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Arsenal

AREA Science Park Virtual Reality
A new immersive system for scientific divulgation
 

Arsenal developed a virtual reality system for AREA Science Park in Trieste, an important and internationally renowned research centre. This installation, that includes rich interactive 3D content, will be used during the visits of important guests as well as of students and classes.

The immersive system is flexible in that it allows both panoramic and stereoscopic visualization with the same hardware, thus making it possible to get professional-level quality while keeping costs low.

Being conceived for a room holding 40 people, this system is able to deliver an effective experience to each spectator in both panoramic and stereoscopic modes. The stereoscopic mode is passive linear and therefore the use of goggles (low-cost polarized glasses which can be worn over regular eyeglasses) is required. continue...



Virtual Camera is a system developed by Arsenal and is provided as a service, mainly for sailing sports events that need visibility on TV or widescreens.

In the 2006' Barcolana regatta, broadcasted by RAI TRE, the super maxi yachts "Alfa Romeo2" by Neville Crichton and "Maximus Aliké
involved in the race are reproduced as 3D models placed in a virtual scene with the landscape of teh Gulf of Trieste on the background and additional synthetic data that provide the spectator the objective information of the race situation in real time.

Arsenal, founded by engineers expert in the field of military simulation, operating since 1998, offers now to the civil market real time 3D interactive solutions, as panoramic and stereoscopic immersive visualization structures.

Today the opportunity to use 3D digital visualization and Virtual Reality (or Simulation) structures, that offer an innovative technological support of great impact for the communication and divulgation and push toward a new approach to the cultural and scientific heritage, is concrete.

The Virtual Reality that Arsenal presents is the one that fits in the definition: interactivity, free movement in the scene, manipulation of virtual objects, immersive and possibly stereoscopic vision. The most popular aspect of the Virtual Reality is its 3D visualization.

However, this technology offers other powerful applications that are not to be neglected such as remote control, physics-based and dynamics-based simulation, and those so-called Augmented Reality applications, where information related to the observed context is generated. In order to have the complete control of its own projects, Arsenal developed its platform for Virtual Reality applications, based on the open-source software OSG (OpenSceneGraph), to the development of which Arsenal plays a key role.

 

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please, visit our YouTube channelwhere You can find some computer graphic animations and videos taken from our proprietary immersive Real Time navigation system.

The new Virtual Show room in AREA Science Park- Trieste (february, 2007)